Gifts & Nega-Gifts

INSTRUCTIONS

There are two types of gifts: Gifts and Nega-Gifts. Initially characters start with a pool of four gifts.

This pool may be increased in size by taking a Nega-Gift (a disadvantage). A Nega-Gift is an obstacle that the character must overcome. A Gift is an advantage the character has through fate/design or demeanor. Each Gift taken reduces the beginning Gift pool by its cost.

A maximum of 4 points worth of Nega-Gifts may be taken. Taking any more than this may unbalance a game.

A maximum of 8 points worth of Gifts may be taken. Once again, any more than this may unbalance the game.

Gift: Wealth

Nega-Gift: Wealth

Followers

Allies

Nega-Gift: Vanity, Pride, etc.

Acute Sense

Ambidextrous

Catlike Balance

Genetic Potential

Big

Small

Poor Senses

One Eye

Addiction

Genetic Abnormality

Genetic Deficit

Equipment

Mimicry

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Text copyright 1999-2000 Todd LaRoche Site maintained by Lily Principe