A Resource for GMs with Demanding Players
- One Shot: A scenario with characters created solely for the adventure either by the GM or by the players. Sometimes leads to serials (see entry below). The one shot comes in two forms: the carefully planned & the emergency.
- The carefully planned has a detailed though short adventure based around a specific set of pregenerated characters which the players choose from before beginning.
- The emergency usually begins with a knock at the door followed by the inevitable "Wanna game?" There is never any warning.
- Serials: A series of unrelated one shots for a group of players; think of Adventure TV. The serial is a powerful tool for a GM who wants a tightknit group of seasoned player/characters. The one shot requires less work than a campaign and allows more flexibility in character development. It does not, however, lead itself to continuity, and suffers from a missing "sense of the epic."
- Campaigns: A set of adventures chronicling the trials of a group of adventurers from beginning to end. The campaign is a complex interaction of character and plot in several sections. Most campaigns incorporate several subplots to be explored. These are often tailored to individual characters.